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Winning eleven 2002 call names

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2002 - Winning eleven 2002 call names Empty Winning eleven 2002 call names

Mensaje por leonsmith 11/21/2021, 9:20 am

hello guys
In winning eleven 2002 when I move player from team to another team (using we 2002 team editors) the player call name still the same (the call name of previous player),Is there any way to move
players to other teams with the correct call names ?

p.s : I had superpack and I tried the call names editors but I can't edit call names for World all stars, Europe all stars, club teams
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por polipoli 11/21/2021, 10:53 pm

Check this

[Tienes que estar registrado y conectado para ver este vínculo]
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Mensaje por leonsmith 11/22/2021, 6:53 am

thank you I used call name editor 1.2 by mephisto but I can't edit player call names for euro all stars, world all star , club teams
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por polipoli 11/22/2021, 1:54 pm

I checked it by myself.

For clubs you must do nothing, once you change a player, the callname redirects to the new player. For example I moved Raul from Madrid over Van Nistelroy of Manchester United and I hear in the game Raul and not Van Nistelroy.

For all star teams you can't redirect the callnames with the program. You must copy/paste these bytes once you have edited the iso with we team editor:
46 bytes from 2328964 to 2331764
46 bytes from 2329010 to 2331810

LINKS
We2002_Euro All Star_Links_46 bytes_Offset ISO 2328964
We2002_World All Star_Links_46 bytes_Offset ISO 2329010

CALLNAMES
We2002_Euro All Star_Callnames_46 bytes_Offset ISO 2331764
We2002_World All Star_Callnames_46 bytes_Offset ISO 2331810

Remember we are talking about redirecting existing callnames, not adding new ones
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por leonsmith 11/22/2021, 2:05 pm

thank you so much , please tell me which program you use to move players
and which program to change the numbers (offset, 46 bytes )
and if I want to move any player (different nationality) to the classic teams , how can I change the call name to the correct one ,not the original call name of the classic
players,or the players with same nationality when i use call name editor


Última edición por leonsmith el 11/22/2021, 2:52 pm, editado 1 vez
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por polipoli 11/22/2021, 2:49 pm

leonsmith escribió:thank you so much , please tell me which program you use to move players
and which program to change the numbers (offset, 46 bytes )
and if I want to move any player (different nationality) to the classic teams , how can I change the call name to the correct one ,not the original call name of the classic
players,or the players with same nationality when i use call name editor , also I tried to move Shevchenko to real Madrid with team editor and the commentator says Guti not Shevchenko

To move the players use we team editor.
To move bytes use an hexadecimal editor, I advice hex workshop.
For national teams and classic teams, once you take a nationality for the callnames, all the callnames must be of that nationality. For example you can put spanish players over classic France, but from that moment you can only put spanish callnames on the team. You can't mix different nationalities of callnames on national and classic teams. No way.
Wtf, I move Shevchenko over Raul and I hear Shevchenko and not Raul. You are doing something wrong or you are not using the original iso.
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por leonsmith 11/22/2021, 2:55 pm

thank you very much
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Mensaje por polipoli 11/22/2021, 5:59 pm

If you take Guti, rename it to Shevchenko and put the Shevchenko's stats, the callname will keep on being Guti of course. You must open the iso with we team editor, select Ukraine as base team, select Real Madrid as help team. Then move Shevchenko over Guti with the orange arrow. This way you move the player and redirect the callname
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por hamins321 9/14/2022, 5:22 am

Hello PoliPoli
I had some questions maybe you can help:

1-I want to transfer SOME WE3 callnames to replace we2002 callnames. How to do it?

2-I also want to replace some WE3 and some WE4 Jon Kabira audio to a We2002 patch especially when scoring a goal(audio celebration goaal!!!...)how to do it?

3-And last , i want my rom to be like this specific for MASTER LEAGUE:
( Lets take Zidane for example . I want to buy a copy of him
So if my ML team is Fiorentina ..i want ZIDANE to have his callname zidanneeeee also when facing Fiorentina VS Real Madrid ...i want to play against him while hearing Zidannneeee when Jon Kabira calls his name while playing both in Fiorentina AND Real Madrid...is there a way to do it?
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2002 - Winning eleven 2002 call names Empty Re: Winning eleven 2002 call names

Mensaje por polipoli 9/14/2022, 9:04 am

hamins321 escribió:Hello PoliPoli
I had some questions maybe you can help:

1-I want to transfer SOME WE3 callnames to replace we2002 callnames. How to do it?

2-I also want to replace some WE3 and some WE4 Jon Kabira audio to a We2002 patch especially when scoring a goal(audio celebration goaal!!!...)how to do it?

3-And last , i want my rom to be like this specific for MASTER LEAGUE:
( Lets take Zidane for example . I want to buy a copy of him
So if my ML team is Fiorentina ..i want ZIDANE to have his callname zidanneeeee also when facing Fiorentina VS Real Madrid ...i want to play against him while hearing Zidannneeee when Jon Kabira calls his name while playing both in Fiorentina AND Real Madrid...is there a way to do it?

Hi. Extract those audios from We3 with psound, open the RA files, search them and extract them as wav. There are programs to import directly new callnames to we2002. You can also use VagEdit 2k22 and the offsets I published here
[Tienes que estar registrado y conectado para ver este vínculo]

For phrases, same process, extract audio with psound and import over we2002 with VagEdit 2k22.

You start a master league with default players. You can rename them as you want, Zidane or whatever you want. For callnames, the same, you can edit those callnames with the tools I said before. So, if you put that Zidane clone over Miranda, for example, change the name and look for Miranda's callname in the Excel file I posted and edit it.

Or easier, with we team editor, move Zidane to the default team and the callname will be changed also.
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Mensaje por hamins321 9/14/2022, 11:57 am

Wow i asked so many people and now i got my answer finally
Simply amazing! 😄
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Mensaje por hamins321 9/25/2022, 7:26 pm

can I use Audacity Program on windows?
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Mensaje por polipoli 9/26/2022, 2:48 pm

hamins321 escribió:can I use Audacity Program on windows?
Callnames are VAG files stored inside the RA files. You can convert those VAG to WAV with psound and later use any editor, Audacity or whatever you want. I think Audacity won't manage VAG directly
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Mensaje por hamins321 9/27/2022, 3:26 pm

i tried but i have no clue what to do after converting into WAV , also when trying to play any wav audio from WE3 it only plays maybe 1 sec maximum or less ..then cuts of every audio I try both either in .VAG or in .WAV format audio.
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Mensaje por polipoli 9/28/2022, 10:31 am

Don't load the iso with psound. Load the RA files, extract the RA files with cdmage and then load them with psound
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