T_NAME: does anyone tried to edit this?
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T_NAME: does anyone tried to edit this?
Hello WE/ISS/PES community, how are you today.Does anyone know to edit this:
to look like this
I just want that when I edit the T_NAME.bin image, when I add more letters on behalf of a team than it previously had that everything is visible on the screen for the visiting team. For teams that are home side, to them everything works properly. Any suggestion or help I will appreciate.
Greetings.
to look like this
I just want that when I edit the T_NAME.bin image, when I add more letters on behalf of a team than it previously had that everything is visible on the screen for the visiting team. For teams that are home side, to them everything works properly. Any suggestion or help I will appreciate.
Greetings.
gyyo93- Miembro Destacado
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Re: T_NAME: does anyone tried to edit this?
I think the game shows those graphics with 2 values: the position in the graphic (the graphic itself) and some hexadecimal values that indicate the beginning position of the text and the length of the text.gyyo93 escribió:Hello WE/ISS/PES community, how are you today.Does anyone know to edit this:
to look like this
I just want that when I edit the T_NAME.bin image, when I add more letters on behalf of a team than it previously had that everything is visible on the screen for the visiting team. For teams that are home side, to them everything works properly. Any suggestion or help I will appreciate.
Greetings.
We just know how to edit the graphics, the offsets of the other indicators are not known, so all we can do is center the text over the original one as much we can.
polipoli- Miembro Elite
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T_NAME: does anyone tried to edit this?
Thanks for the reply mister Polipoli, then i'll try to dig it myself somehow . If you can suggest where i might to look I would appreciate it very much. Thank you.
gyyo93- Miembro Destacado
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gyyo93- Miembro Destacado
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Re: T_NAME: does anyone tried to edit this?
Great but i miss the offsets
polipoli- Miembro Elite
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T_NAME: does anyone tried to edit this?
Offsets are for ISS Pro Evolution 2 (Europe) - SLES_033.21
All offsets are in hexadecimal
for National teams:
-19FFC0 - is Ireland (first team in game)
every second byte is value for next team, and so on to
-1A002A - is Australia (last team in game)
for Allstar and Classics:
-1A002C - Euro Allstars
-1A002E - World Allstars
-1A0030 - Euro Classics
-1A0032 - World Classics
for Master League:
here is same as for National teams, every second byte is next team
-1A0034 - Manchester (first team in M.L.)
-1A0062 - River plate (last team in M.L.)
We can now move the image depending on whether it is too far to the left or too far to the right. To move to the left you need to decrease the current byte, to move to the right you need to increase the current byte.
Enjoy!
All offsets are in hexadecimal
for National teams:
-19FFC0 - is Ireland (first team in game)
every second byte is value for next team, and so on to
-1A002A - is Australia (last team in game)
for Allstar and Classics:
-1A002C - Euro Allstars
-1A002E - World Allstars
-1A0030 - Euro Classics
-1A0032 - World Classics
for Master League:
here is same as for National teams, every second byte is next team
-1A0034 - Manchester (first team in M.L.)
-1A0062 - River plate (last team in M.L.)
We can now move the image depending on whether it is too far to the left or too far to the right. To move to the left you need to decrease the current byte, to move to the right you need to increase the current byte.
Enjoy!
gyyo93- Miembro Destacado
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A polipoli le gusta esta publicaciòn
Re: T_NAME: does anyone tried to edit this?
Good job and thanks for sharing it
polipoli- Miembro Elite
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